@ClarusPlusPlus@argon.city titelbild

ClarusPlusPlus

@ClarusPlusPlus@argon.city

42, Mi'kmaw, trans, atheist, furry, programmer and game dev. Into Star Trek and boats

Dieses Profil is von einem föderierten Server und möglicherweise unvollständig. Auf der Original-Instanz anzeigen

ClarusPlusPlus , an Random Englisch

I didn't even realize until I turned 43 today, that I was the hitchhiker number for the past year

foone ,
@foone@digipres.club avatar

@ClarusPlusPlus merry Christmas!

ClarusPlusPlus , an Random Englisch

Don't you just love game development? Somehow, some way, in implementing one enemy, I completely fucked up how one of the bosses works

Their code has nothing to do with each other

timotimo ,
@timotimo@peoplemaking.games avatar

@foone @ClarusPlusPlus yes! Raku (nee Perl 6) has this, it's called junctions and it works in some pretty wild combinations if you really want.

for <-1 0 -2 0 1 1 2 2 3 0 4 0> -> $x, $y { if all($x, $y) == any(-1, 0, 1) { say "($x $y) inside" } }

gives

(-1 0) inside
(1 1) inside

rdnlsmith ,
@rdnlsmith@mastodon.social avatar

@foone @ClarusPlusPlus C# has this as of 2020ish:

if (x is y or z)

The inverse is a little awkward, though:

if (x is not y and not z)

You can’t just say “not y or z”.

“C# pattern matching” will find the relevant documentation if you’re interested.

ClarusPlusPlus , an Random Englisch

Hey y'all! I'm looking for a pixel artist to help out on my game!

"Enigma Heart" is a retro-styled side-scrolling action RPG. There are no palette restrictions, although I would like to keep the visual style in roughly the SNES era. Tile size is 16x16; most characters are 1 tile x 2 tiles (16x32).

Some of the graphics have already been done by me and another artist, so a style similar to ours/ability to match it, is a must. Screenshots of the game (as it currently stands) are attached to this post.

Needed are graphics of the player character, some NPCs, monsters, and dungeon and town backdrops/tilesets.

Please reply to this post, or if you're more comfortable with a private mention, that's fine too.

Boosts are greatly appreciated!

image/png
image/png
image/png

ClarusPlusPlus , an Random Englisch

I think I'm gonna remove support for slopes in Enigma Heart. They're not necessary for a Zelda II-style game, and they only serve to complicate the collision detection for Zalia doing certain maneuvers, like downstab

I'll leave the code in there, just comment out any calls to it

foone ,
@foone@digipres.club avatar

@ClarusPlusPlus you gotta leave the code and resources in for a future TCRF page!

  • Alle
  • Abonniert
  • Moderiert
  • Favoriten
  • random
  • haupteingang
  • Alle Magazine