no reason you couldn't implement a voice bridge either, both have open communication standards. There's existing bots/libs out there for similar things already. Probably wouldn't even be all that hard to implement.
Yeah, I feel like the OP picture is more of a commentary about the overlap, or lack of overlap, between people who use ts, and people that use the service formerly known as Twitter.
I'm absolutely still using teamspeak. Nice and light, and it let's us run a soundboard plugin that let's you have unlimited length audio clips. I just wish they'd update the plugin to support the 64-bit version.
Well, here I was, wondering when EverQuest had added the protagonist of Space Quest to their game at some point, taking an embarassing amount of time before realising what this is actually saying.
No joke last time I launched team speak was scary lmao. I didn't have my server anymore so my buddies and I joined a random one. As we were chilling and gaming random people joined in and called us the n word and then left over the course of our session lol definitely felt like a 360 CoD lobby
Still hosting TS as the primary place my friends record things because of the audio quality and especially reliability compared to Discord, but not so much for hangouts anymore. Got Mumble in the back pocket in case the licensing goes to crap though
I remember moving to mumble from teams peak because it allowed pretty cool levels of configuration.
Back in the late 00s and early 00s I was doing world of warcraft raiding. I had the server setup to have one key for main raid and another to talk to only officers. Quite useful especially in bigger raids.
Also as I recall for any remotely large ts server you needed to pay. The self hosted one was always gimped. Mumble you could self host with no limits.
For a group our size (we regularly have over 800 people on our mumble, peak is somewhere around the 1.3k mark if I remember correctly), it would also be very cost prohibitive to use TS