@kde I'll have to look into glaxnimate more, hadn't heard of it last time I was looking at all the FOSS animation tools, which was years before it released so it makes sense.
@kde@kde
I support people trying new things! I hate Adobe!
However, all of the tools here, save for Blender, are lacking somewhat in either features or UX. Inkscape is not comparable to Illustrator in my recent experience, and even Krita, while decent, has some weird decisions that don't make much sense from a workflow perspective.
I commonly hear criticism met with either "Add the feature yourself, it's open source" (I am a visual artist with experience using digital art tools, not a C++ programmer) or "It's not supposed to replace <comparable software>" (then your software might as well not bother competing if it's not going to work much better than the other options). I have a necessity to switch, but I can't use these tools yet if they don't behave how I need them to, often how swaths of other competing software behaves. I'm willing to curb my expectations, I don't expect things to be perfect, but the amount of configuration I need to do to get similar workflows like comparable software is rough. I think once that gets addressed, more people will be interested in switch.
I'm so convinced it isn't even a feature issue, more of a look and feel with sane defaults sort of issue.
@kde maybe FreeCAD and Blender are good, but most of FOSS or even only open source software replacements for proprietary software is not really an alternative.
@kde@kde Thanks for this post. It's super helpful! Do you have any suggestions for replacing substance painter? I've been getting by fine with blender and krita. Your kdenlive suggestion was a godsend! 🤩