boardgames

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Move to feddit.org? Englisch

Hey guys, the new instance feddit.org is online, actually still in the test phase, but everything is running smoothly, while we at feddit.de do not know how things will continue because the admin is not available and the website is down. The future of feddit.de is uncertain. Feddit.org is managed democratically by the non-profit...

Slay the Spire - First impressions ( lemmy.world ) Englisch

As soon as this game launched on Kickstarter, I backed it. I had discussed before with my friends that I would love for a good way to play Slay the Spire cooperatively. Yes, there are mods for the videogame which introduce co-op, but you're playing a multiplayer solitaire game. You aren't really interacting that much. The...

How do you deal with the situation where you are invited to play a game, only to find it's wildly complex and takes 4 hours to finish, and you find yourself not wanting to play it within minute 5? Englisch

This has happened to me a few times. One I remember was the game Alchemist, where I just sat there confused as hell for 4 and a half hours while three guys were all talking about strategies. Tonight it was Terraforming Mars, where I was told it would be a 3 hour game, but by hour 4 we were halfway done. This time I said "it's...

Let’s talk about: Mille Fiori (did I spell it right) ( lemmy.world )

Placing shiny glass diamonds in this combo-tastic puzzler is a joy since everyone selects one card to play per turn and that can trigger several additional turns all at once! Lots of things to think about for scoring and gorgeous presentation… a classic Knizia design.

Looking for 2 player game suggestions Englisch

Hi all, not sure if there's a better place in the fediverse to ask, but I'm looking for suggestions for a 2 player game. Something that is pretty quick in terms of set up, learning, and play. My go to for this scenario right now is the Tacocat game by the makers of Exploding Kittens, but I'd like to branch out and try some...

To dream up board game Life in Reterra, Eric Lang spent four years trying to forget ( www.polygon.com ) Englisch

“My personal point of view as a designer,” Lang told me in a recent interview, “is to prove that the lines between what we call ‘mass market’ and ‘hobby market’ are mostly illusion — illusion and artificial. People are people. Fun is fun. Depth is depth. Of course, everybody has different tolerances, or [wants]...

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