To dream up board game Life in Reterra, Eric Lang spent four years trying to forget ( www.polygon.com ) Englisch
“My personal point of view as a designer,” Lang told me in a recent interview, “is to prove that the lines between what we call ‘mass market’ and ‘hobby market’ are mostly illusion — illusion and artificial. People are people. Fun is fun. Depth is depth. Of course, everybody has different tolerances, or [wants]...
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