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nyrath

@nyrath@spacey.space

Star map and Atomic Rocket geek. The hard-science SF writer's tech support. The website is at
http://www.projectrho.com/public_html/rocket/

Refugee from the decline and fall of Google Plus.

In my long and misspent youth I did the artwork for various TTWG such as Ogre, WarpWar, GEV and such.

Dieses Profil is von einem föderierten Server und möglicherweise unvollständig. Auf der Original-Instanz anzeigen

foone , an Random Englisch
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You know the "one dimensional thinking" trope, where people run directly away from falling/rolling objects, rather than run a small distance to the side?

I just saw a letsplayer do that in a space game! With full 3D movement!

In deep space, they realize they've over-accelerated, and are heading towards a small satellite 13km away at 500m/s. They go "oh no, I'm going to crash into it again!" and slam on the retrorockets.
To slow down.

nyrath ,
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@foone

Agreed.

Some astronomer noted that a dangerous asteroid is trivialy easy to deflect from impacting Earth ... IF you spot it twenty years in advance.

Spotting it a few hours in advance means it is too late.

foone , an Random Englisch
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The Roman empire fell because their Roman numerals weren't a form of positional notation, so they couldn't figure out binary. Their computers were terrible.

nyrath ,
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@foone

Yeah, I found out the hard way that doing long division manually with Roman numerals is a nightmare.

foone , an Random Englisch
@foone@digipres.club avatar

the real reason we moved away from them is that IBM never managed to invent an RW variant of the punchcard. They were only Punchcard-Rs

nyrath ,
@nyrath@spacey.space avatar

@foone

But you can have a bit of both 1 & 0 if you have a hanging chad...

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