Context for newbies: Linux refers to network adapters (wifi cards, ethernet cards, etc.) by so called "interfaces". For the longest time, the interface names were assigned based on the type of device and the order in which the system discovered it. So, eth0, eth1, wlan0, and wwan0 are all possible interface names. This, however,...
I think the examples given are just poorly chosen. When it comes to regular applications and DRM, then yes, that's ridiculous.
On the other hand, when it comes to gaming, then yes, give me all the raytracing and visible pores on NPCs. Most modern games also scale down well enough that it's not a problem to have those features.
The original post includes two gaming examples, so it's actually about both, which is a bit unfortunate, because as you've said, they're two very different things.
Not sure how standard this is, but on Pixel phones the default is no auto rotation, but when the phone detects rotation it will display a tiny rotate button in the corner of the screen for just a few seconds. Best of both worlds IMO.
Props to Alpine and Kali for disabling this bullshit out of the box ( lemmy.world ) Englisch
Context for newbies: Linux refers to network adapters (wifi cards, ethernet cards, etc.) by so called "interfaces". For the longest time, the interface names were assigned based on the type of device and the order in which the system discovered it. So, eth0, eth1, wlan0, and wwan0 are all possible interface names. This, however,...
I'm writing this from a crappy laptop with 2GB of RAM and a dull screen. ( lemmy.world )
2nd hand ThinkPad go brrrrr ( sh.itjust.works ) Englisch
Year of the Diagonal Linux Desktop, y'all ( files.catbox.moe )