For building vast structures, to me it's mostly Space Engineers, but that's another concept too, not exactly "build a gigafactory" type game. Still, building something big and cool it does.
I'm also sad MMOs are rarely first-person. Like, there was Tera, but it died immediately as I first heard of it, which is super unfortunate because it certainly seemed to tick my boxes.
I didn't play The Talos Principle, but heard about the game. Spent quite a while in both Portal games though - good times.
But I learned to play some third-person games, while others still hurt. For example, generally slower pace and auto-aim World of Wacraft is alright, but action-packed Warframe that also offers me to shoot in third person (why on goddamn Earth?) is killing me.
As per Valheim, I tried, but it felt odd to me. But thanks a lot for the recommendation!
Yes, but my brain subconsciously interprets 2D worlds as ones in which there are front and back (away from screen and in front of it), and I just can't look there and see what: s there.
Like if you'd build a house with floor, two walls on the opposite sides, and the ceiling, and would decide to completely ignore that your house is actually a tube and two sides are wide open to the outside world.