A_Very_Big_Fan

@A_Very_Big_Fan@lemmy.world

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A_Very_Big_Fan ,

I think that stems from the developer's intent. Making a hard game easier waters down the journey the creators intended, but making an easy game harder only adds to the experience. Like, the 2D Mario games are generally really easy, but there's still lots of value in those games. But then there's the bonus stages which are generally really difficult, and that adds even more value to the journey.

Then on the other hand you have From Software's games, where the creator has said many times that the experimentation, adaptation, and the subsequent deep sense of accomplishment cultivated by the difficulty is a key part of the experience he wants his players to have. (There's also the sense of community that comes with helping others with advice or cooperative gameplay) Relieving the player of the difficulty with an "easy mode" only serves to water down that experience.

A_Very_Big_Fan ,

It's not a bad game because they don't have features to make it more accessible to me, but it COULD be a better game if they did.

They already have this feature. With the exception of Sekiro, you can summon a partner to help you defeat any challenge as long as you're outside the tutorial area.

That, or you can just find enemies you're comfortable with defeating repeatedly and use them to level up until the game is easy enough for you. Or you can look up good weapons and where to find them. Or items that may help in certain situations, or weaknesses the boss/enemy you're struggling against has...

A_Very_Big_Fan ,

It's Twitter, dude. You're limited by character count

A_Very_Big_Fan ,

In what sense is Apple not expensive monetarily, is a better question.

Their hardware is way more expensive than their competitors and they go out of their way to make them difficult to repair, all while making it difficult for third party repair shops to get the parts and schematics that they need. The genius bar goes out of their way to make you pay for a new laptop rather than do a repair that could be done for >100x cheaper by anyone else.

A_Very_Big_Fan ,

True, but it's not that cut and dry. If someone who's played Overwatch "2" tells me it's Overwatch 1 with monetized competitive gameplay elements and no earnable cosmetics or any of the progression systems, that's not a statement of opinion. It's a fact, and it's easily verifiable. (also, this is me, someone who has played Overwatch since release, telling you that it's true)

Judging a game for something like that without having played it is valid. So I think, especially if you're objecting to engaging with a game on ethical grounds, there's a lot more room for judging a game without playing it than you'd think.

A_Very_Big_Fan ,

It's the TF2 (Team Fortress 2 / Titanfall 2) situation all over again

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