Technically you can. There are two popular models: Lua model and RedHat model. In first you are paid to develop requeated features, in second for support.
Sometimes "intuitive UI/UX" leads to long "where is the fucking menu" confusion. Shitvendor of my phone shipped it with some garbage crApple-like launcher, where I couldn't remove app from home screen without removing entire app. This lasted untill I installed Trebuchet.
but Linux window managers have always lacked creative input.
What do you mean? Window managers' job is to show windows where they are desired and not show windows where they are not desired. With optional bells and whistles like snapping to edges and autoresizing to screen quadrants.
If it even doesn't support import and export in those formats, you can try externally decode audio and video and store in lossless format. FLAC for audio and something like FFV1 for video.
It would be better to just transcode once at the exporting process.
Lossy encoding only happens once in both cases.
How direct import-export works: input file -> lossy format decompressor of editor -> filters -> lossy format compressor of editor -> output
How external codecs work: input -> external lossy format decompressor -> intermediate representation(lossless codec, can be just storing raw frames) -> IR decoder of editor -> filters -> IR encoder of editor -> external lossy format compressor -> output
Both options have only one lossy step - lossy encoder. Or technically two - also filters, but this is editor's intention.
So, can anyone elaborate on question instead of downvoting? Is it dragging windows that lacks creative input? Is it resizing windows that lacks creative input? Or it is showing window itself what lacks creative input?
It's like saying clipboard always lacked creative input. There is only so much it does. Copying, pasting and optionally working with history. That's it.
Well, I guess you might want to rotate the window by 45 degrees, then ok, this is not what most window managers just allow to do. And other major OSes doesn't allow at all AFAIK.
Ah, mesh shaders. Cool stuff. AMD retroactively added them to their old GPUs in drivers. I think same goes for Intel's post-Ivybridge GPUs(I think send opcode can throw primitives into 3d pipeline, if you are interested, you can go read docs). I guess Nvidia can do something similar.
And even if they don't have such straightforward way of implementing them, they probably(my guess, can be wrong) can be emulated in geometry shaders.
What I don't like is apparent removal of vertex fetcher, but maybe there will be extension that will return it.
Important question: is mesa? If not, then fuck Nvidia. If yes, then fuck Nvidia regardless, but karlherbst and other nouveau devs would like to get crashlogs if there was crash.
I think most of the size of games is just graphics and audio. I think the code for most games is pretty small, but for some godforsaken reason it's really important that they include incredibly detailed doorknobs and 50 hours of high quality speech for a dozen languages in raw format.
True. Even Xonotic - opensource game - has very small game engine, but game logic and assets(maps, textures, lightmaps) are 1 gig. And same with AltCraft - small engine, but minecraft assets are huge.
US? US is wild place. A lot of people still on ADSL, but 2G and 3G equipment is thrown away and say "lol, you problem, buy new phone". I won't be surprised that there are a lot of places where internet is less stable than in a train going through tunnel under the mountain in the middle of Siberia. Which means no internet.
I wonder what happens to internet connection in rural areas of USSA, since you suddenly started talking about it.
In Europe(or at least in my part of Europe) there are places where mobile internet is overloaded like subway system and city center and places where mobile internet is very unstable like my house in suburban area and, agan, trains.
And, as I mentioned, bitbucket. It struggles to load even on average PC.
Also, engieneers already had tech debt of updating to new jQuery version, which can result in a lot of wierd bugs, so it was achiveing two goals at once.
With GPL, you're programming Freedom. With MIT, you're programming for free. ( lemmy.world ) Englisch
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