huginn

@huginn@feddit.it

Dieses Profil is von einem föderierten Server und möglicherweise unvollständig. Auf der Original-Instanz anzeigen

huginn ,

Given it's a 3d print and cost about $0.60 to make each one...

Now if they made the STL as well then it makes more sense.

huginn ,

Resources are just way cheaper than developers.

It's a lot cheaper to have double the ram than it is to pay for someone to optimize your code.

And if you're working with code that requires that serious of resource optimization you'll invariably end up with low level code libraries that are hard to maintain.

... But fuck the Always on internet connection and DRM for sure.

huginn ,

Last time I checked - your personal computer wasn't a company cost.

Until it is nothing changes - and to be totally frank the last thing I want is to be on a corporate machine at home.

huginn ,

It'd be nice to have that - yeah. My company issued me a laptop that only had 16gb of RAM to try and build Android projects.

Idk if you know Gradle builds but a multi module project regularly consumes 20+GB of ram during a build. Despite the cost difference being paid for in productivity gains within a month it took 6 months and a lot of fighting to get a 32gb laptop.

My builds immediately went from 8-15 minutes down to 1-4.

huginn ,

It's how big orgs like Google do it, sure. Working there I had 192gb of ram on my cloudtop.

That's not exactly reducing the total spend on dev ram though - quite the opposite. It's getting more ram than you can fit in a device available to the devs.

But you can't have it both ways: you can't bitch and moan about "always on internet connections" and simultaneously push for an always on internet connected IDE to do your builds.

I want to be able to work offline whenever I need to. That's not possible if my resource starved terminal requires an Internet connection to run.

Ram is dirt cheap and only getting cheaper.

huginn ,

Resource optimization has nothing to do with product quality. Really good experiences can be done with shitty resource consumption. Really bad experiences can be blisteringly fast in optimization.

The reason programmers work in increasingly abstract languages is to do more with less effort at the cost of less efficient resource utilization.

Rollercoaster Tycoon was ASM. Slay the Spire was Java. They're both excellent games.

huginn ,

Companies own the code you write.

It's not your code if you're working for a corp - it's theirs.

huginn ,

Companies don't pay for your 2x RAM and it doesn't slow down their user acquisition so they don't care.

huginn ,

Psychopath

Just because you don't own something doesn't mean you should trash it.

First you insist that companies don't own the code then you say if you don't own it you don't have to care.

God I hope I never work with an idiot like you.

huginn ,

Resources are just way cheaper than developers.

It's a lot cheaper to have double the ram than it is to pay for someone to optimize your code.

I don't see where you're reading that idea.

It's a lot cheaper to double the ram ergo you do not have to pay someone to optimize your code.

Where are you getting this bizarre inverse from?

huginn ,

It is not real.

There have been a lot of "inspect element" fakes going on.

But there are also a lot of real ones. Like "Drink 2 quarts of piss" or "Add glue to your pizza"

huginn ,

It is. From what I can tell the AI doesn't usually respond to "obscene" questions.

huginn ,

Work gave me a 16gb laptop for Android development.

It took up to 20 minutes to incrementally compile.

They eventually bumped me up to 32gb when I complained enough that my swap file was 20gb.

Suddenly incremental compiles are <2 min

huginn ,

Why quit out of the superior text editor?

huginn ,

Why would I want an OS to edit text? It's already on *nix - I want the best text editor smh

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