@SpindleyQ@gamemaking.social titelbild
@SpindleyQ@gamemaking.social avatar

SpindleyQ

@SpindleyQ@gamemaking.social

Actual Wizard :knp_merl: | he / him

Dieses Profil is von einem föderierten Server und möglicherweise unvollständig. Auf der Original-Instanz anzeigen

SpindleyQ , an Random Englisch
@SpindleyQ@gamemaking.social avatar

Booted up the Riven remake this evening. It's been a few years since I first played through the original.

It feels.... patient. Like I've been playing for hours and have barely met any puzzles. I've met my share of mysteries, some of which I remember the answers to, and some of which are hazy. I've run into obstacles. But I don't have a mental todo list, like I usually would in this sort of game. That still feels incredibly novel, 27 years later.

foone ,
@foone@digipres.club avatar

@SpindleyQ yeah! I think it was David X Newton said while Myst feels like it's constantly giving you puzzles, Riven feels more like you're wandering around with only minor puzzles, as you slowly collect clues to the BIG PUZZLE

SpindleyQ , an Random Englisch
@SpindleyQ@gamemaking.social avatar

had the idle thought, "I wonder whatever happened to OpenCroquet, Alan Kay's weird open-source peer-to-peer distributed 3D multiplayer Smalltalk thing from like 2006?"

turns out that project was shut down for quite a while, but in 2024 it's back as croquet.io, PaaS vendor for the metaverse. siiiiiigh.

apparently for a brief period the tech was rebranded as "Immersive Terf®" and hoo boy is that ever a cursed marketing PDF now. they've since cancelled that trademark.

foone ,
@foone@digipres.club avatar

@SpindleyQ yikes at that trademark

  • Alle
  • Abonniert
  • Moderiert
  • Favoriten
  • random
  • haupteingang
  • Alle Magazine