foone OP ,
@foone@digipres.club avatar

The story is just that they were apparently having some trouble re-opening the original assets of Riven. Like, they had them all, but I guess it hadn't been well documented which version of the software they had used?
So they got in touch with me and I did some minor software archeology to figure out

  1. Which version (of softimage, I think?) they were made in
  2. How to convert that to something they could open in modern 3d software.
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