18+ raptor85 ,
@raptor85@mastodon.gamedev.place avatar

@foone as someone who's current project's renderer ended up way more doom-like than originally intended, you're talking about the map right? Triangle rasterization wouldn't even be useful in an engine drawing with vertical strips, though i suppose technically possible if you drew it like a sprite. Could also almost count floor slopes as triangle rasterization but the vanilla engine doesn't support that.

  • Alle
  • Abonniert
  • Moderiert
  • Favoriten
  • random
  • haupteingang
  • Alle Magazine