fasterthanlime , (Bearbeitet ) Englisch
@fasterthanlime@hachyderm.io avatar

Reported another Zed papercut because it's so good that even small bugs are really noticeable

edit: Already fixed!! Thanks Piotr :)

https://github.com/zed-industries/zed/issues/13419

misty ,
@misty@digipres.club avatar

@fasterthanlime Wow, fixed in record time.

fasterthanlime OP ,
@fasterthanlime@hachyderm.io avatar

@misty Yes!! Not only are they generally very reactive, a few folks from Zed industries also follow me closely because, well, I have a big mouth 😌

nCrazed ,
@nCrazed@fd00.space avatar

@fasterthanlime seemed broken when I tried running it on Linux a few weeks ago, so imma wait and re-evaluate later 😅

mikkelens ,
@mikkelens@mastodon.gamedev.place avatar

@fasterthanlime are you going to write a post or make a video on why you think it’s great? I can’t try it yet since I’m not on macOS. Would love explicit comparisons to existing popular rust-analyzer-based solutions like (within) nvim, rustrover & vscode.

fasterthanlime OP ,
@fasterthanlime@hachyderm.io avatar

@mikkelens it builds for non-macOS platforms already :)

mikkelens ,
@mikkelens@mastodon.gamedev.place avatar

@fasterthanlime …is this a serious recommendation to try building it despite explicit lack of support or is it a joke along the lines of ‘just build it with cargo’

fasterthanlime OP ,
@fasterthanlime@hachyderm.io avatar

@mikkelens ? They have employees working on it? And a Discord channel for it?

fasterthanlime OP ,
@fasterthanlime@hachyderm.io avatar

@mikkelens I guess the website says no, but the GitHub says yes

fasterthanlime OP ,
@fasterthanlime@hachyderm.io avatar

@mikkelens Some of the common code may have compiled by chance but all the platform specific stuff (X11 etc) isn’t accidental 😌

mikkelens ,
@mikkelens@mastodon.gamedev.place avatar

@fasterthanlime yeah either they changed plans in the last few months or the website is seriously out of date. Originally it said something akin to “macOS is our only priority right now, with linux support in consideration”. Nevertheless, I’m on still on Windows 10.

fasterthanlime OP ,
@fasterthanlime@hachyderm.io avatar

@mikkelens Well they’re also working on the Windows build for sure - but I don’t know how hard it is to build!

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